Design by Lai Wei © 2020

Go! Pirate captain

This is a pirate theme AR game based on Magic Leap

AR Game Based on Magic Leap

Type: 

Game Designer, Artist

Roles: 

Team:

Lai Wei, Dongmeng Zhang, Michael Lu,

Danny Chien, Siqi Wang

Time: 

Sep.18, 2019 - Oct. 1, 2019

Building Virtual Worlds is an academic activity of Carnegie Mellon University - Entertainment Technology Center.

 

We completed game based on different platforms in a limited time of two weeks, in team of five, including programers, artists, sound designer. 

OVERVIEW

THERE PIECE is a pirate theme AR game, based on Magic Leap. We built a physical prop map to combine virtuality and reality, to let the player explore in our world.  

GAME CONCEPT

Pirate theme

The rule was to create an AR game in two weeks and make the player feel FREEDOM.  Considering the time limit, we want to choose a story background that is familiar to ordinary people. In addition, what is more, free than navigating on ocean?

AR platform

The using of Magic Leap (AR platform) is required in this activity. And we'd like to combine the virtuality and reality as much as possible since that's what make AR special. So we decided to make physical props to help storytelling and combine virtuality with reality.

AR - COMBINE VIRTUALITY WITH REALITY

PROPS

PROPS

INTERACTIVE STORYLINE

Pirate fight: Defeat your enemies, defend your treasure!

Trigger plot 3

Trigger plot 1

Mermaid sound: bypassing the reef and saving the mermaid.

Trigger plot 2

Make your choice, save the person or get the treasure box. 

NAIVE GUEST PLAYTEST

At the end of the first week, we found some Naive Guests for playtest, including:

 

1. People of different ages

2. Familiar with electric devices or not

3. usually play games or not

We were tried to found feedback from all tester because the game was designed to be suitable for all people, families.

This time, we got both positive feedback and negative ones.  All of them had a great influence on our further design.

Difficult to figure out how to control the ship.

Where  to  start?

Difficult to figure out how to control the ship.

Difficult to control the ship moving.

Could have  better interest curve

ITERATION

1.  Added physical prop on the controller:

rudder prop to let the player know it's for the ship control  

2.  Renew of the storyline: for more clear guidance

     Added small bonus on the way

     Use events to lead players

Interest Curve Changing

2ND ROUND OF PLAYTEST

After iteration, I organized the second round of playtesting. 

In player feedback, the previously mentioned guidance is not clear, and the problem of user confusion is resolved.

FINAL PRESENTATION

Play tester

Luckily, in the final presentation, we invited Anthony Daniels as our final presentation play tester. 

 

Daniels played C-3PO in the Star Wars film series. 

And he gave a very high evaluation of our pirate game, and commented our game with:

“I feel great freedom in the game, the level of freedom is pretty high. The game is fun and the guidance is clear.”

TAKEOUTS

AR has strong possibility for game playing

 - Provide reality and virtual reality at the same time.

 - People feel very attractive when they play AR game.

 - AR game could be not only based on facial recognition, gestures but also could have recognition to specific physical stuff.